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Fix whitespace
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  • GeneralsMD/Code/GameEngine/Include/GameClient

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GeneralsMD/Code/GameEngine/Include/GameClient/Drawable.h

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@@ -673,7 +673,7 @@ class Drawable : public Thing,
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DynamicAudioEventInfo *m_customSoundAmbientInfo; ///< If not NULL, info about the ambient sound to attach to this object
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DrawableStatusBits m_status; ///< status bits (see DrawableStatus enum)
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DrawableStatusBits m_status; ///< status bits (see DrawableStatus enum)
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UnsignedInt m_tintStatus; ///< tint color status bits (see TintStatus enum)
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UnsignedInt m_prevTintStatus;///< for edge testing with m_tintStatus
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