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docs: Add comments
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Generals/Code/GameEngine/Source/GameNetwork/LANAPIhandlers.cpp

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@@ -307,6 +307,7 @@ void LANAPI::handleRequestJoin( LANMessage *msg, UnsignedInt senderIP )
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}
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}
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// TheSuperHackers @bugfix Stubbjax 26/09/2025 Players can now join open slots regardless of starting spots on the map.
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for (player = 0; canJoin && player<MAX_SLOTS; ++player)
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{
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if (m_currentGame->getLANSlot(player)->isOpen())

GeneralsMD/Code/GameEngine/Source/GameNetwork/LANAPIhandlers.cpp

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Original file line numberDiff line numberDiff line change
@@ -308,6 +308,7 @@ void LANAPI::handleRequestJoin( LANMessage *msg, UnsignedInt senderIP )
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}
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}
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// TheSuperHackers @bugfix Stubbjax 26/09/2025 Players can now join open slots regardless of starting spots on the map.
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for (player = 0; canJoin && player<MAX_SLOTS; ++player)
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{
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if (m_currentGame->getLANSlot(player)->isOpen())

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