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Make Generals WindowXlat formatting match GeneralsMD
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  • Generals/Code/GameEngine/Source/GameClient/MessageStream

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Generals/Code/GameEngine/Source/GameClient/MessageStream/WindowXlat.cpp

Lines changed: 1 addition & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -295,9 +295,8 @@ GameMessageDisposition WindowTranslator::translateGameMessage(const GameMessage
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// process event through window system
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if( TheWindowManager )
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{
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returnCode = TheWindowManager->winProcessKey( key, state );
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}
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// If we're in a movie, we want to be able to escape out of it
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if(returnCode != WIN_INPUT_USED

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