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remove include
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Generals/Code/GameEngine/Include/GameLogic/AIStateMachine.h

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@@ -108,8 +108,6 @@ extern Bool outOfWeaponRangeObject( State *thisState, void* userData );
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extern Bool outOfWeaponRangePosition( State *thisState, void* userData );
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extern Bool wantToSquishTarget( State *thisState, void* userData );
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#include "Utility/CppMacros.h"
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//-----------------------------------------------------------------------------------------------------------
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/**
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The AI state machine. This is used by AIUpdate to implement all of the

GeneralsMD/Code/GameEngine/Include/GameLogic/AIStateMachine.h

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@@ -111,8 +111,6 @@ extern Bool outOfWeaponRangeObject( State *thisState, void* userData );
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extern Bool outOfWeaponRangePosition( State *thisState, void* userData );
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extern Bool wantToSquishTarget( State *thisState, void* userData );
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#include "Utility/CppMacros.h"
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//-----------------------------------------------------------------------------------------------------------
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/**
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The AI state machine. This is used by AIUpdate to implement all of the

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