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1 parent ab0b316 commit 8f1b647Copy full SHA for 8f1b647
GeneralsMD/Code/GameEngineDevice/Source/W3DDevice/GameClient/W3DView.cpp
@@ -503,7 +503,8 @@ void W3DView::calcCameraConstraints()
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center.x -= bottom.x;
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center.y -= bottom.y;
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- Real offset = center.length();
+ // TheSuperHackers @bugfix Mauller 22/10/2025 Halve the camera offset to allow the camera to move closer to the map edges
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+ Real offset = center.length() * 0.5f;
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if (TheGlobalData->m_debugAI) {
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offset = -1000; // push out the constraints so we can look at staging areas.
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