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lines changed Original file line number Diff line number Diff line change @@ -677,7 +677,8 @@ SaveCode GameState::loadGame( AvailableGameInfo gameInfo )
677677 TheGameEngine->reset ();
678678
679679 // TheSuperHackers @tweak Caball009 03/08/2025 Use the fps preference from the skirmish settings as fps limit after game engine reset.
680- TheGameEngine->setFramesPerSecondLimit (SkirmishPreferences ().getInt (" FPS" , TheGlobalData->m_framesPerSecondLimit ));
680+ if (!gameInfo.saveGameInfo .saveFileType == SAVE_FILE_TYPE_MISSION)
681+ TheGameEngine->setFramesPerSecondLimit (SkirmishPreferences ().getInt (" FPS" , TheGlobalData->m_framesPerSecondLimit ));
681682
682683 // lock creation of new ghost objects
683684 TheGhostObjectManager->saveLockGhostObjects ( TRUE );
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