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unify(common): Move RandomValue files to Core (#1388)
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12 files changed

+17
-684
lines changed

12 files changed

+17
-684
lines changed

Core/GameEngine/CMakeLists.txt

Lines changed: 4 additions & 4 deletions
Original file line numberDiff line numberDiff line change
@@ -92,7 +92,7 @@ set(GAMEENGINE_SRC
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# Include/Common/QuotedPrintable.h
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# Include/Common/Radar.h
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Include/Common/RAMFile.h
95-
# Include/Common/RandomValue.h
95+
Include/Common/RandomValue.h
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# Include/Common/Recorder.h
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# Include/Common/Registry.h
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Include/Common/ReplaySimulation.h
@@ -143,7 +143,7 @@ set(GAMEENGINE_SRC
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# Include/GameClient/CDCheck.h
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# Include/GameClient/ChallengeGenerals.h
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# Include/GameClient/ClientInstance.h
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# Include/GameClient/ClientRandomValue.h
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Include/GameClient/ClientRandomValue.h
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# Include/GameClient/Color.h
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# Include/GameClient/CommandXlat.h
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# Include/GameClient/ControlBar.h
@@ -252,7 +252,7 @@ set(GAMEENGINE_SRC
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# Include/GameLogic/GhostObject.h
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# Include/GameLogic/Locomotor.h
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# Include/GameLogic/LocomotorSet.h
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# Include/GameLogic/LogicRandomValue.h
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Include/GameLogic/LogicRandomValue.h
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# Include/GameLogic/Module/ActiveBody.h
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# Include/GameLogic/Module/ActiveShroudUpgrade.h
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# Include/GameLogic/Module/AIUpdate.h
@@ -608,7 +608,7 @@ set(GAMEENGINE_SRC
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# Source/Common/NameKeyGenerator.cpp
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# Source/Common/PartitionSolver.cpp
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# Source/Common/PerfTimer.cpp
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# Source/Common/RandomValue.cpp
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Source/Common/RandomValue.cpp
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# Source/Common/Recorder.cpp
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Source/Common/ReplaySimulation.cpp
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# Source/Common/RTS/AcademyStats.cpp

Generals/Code/GameEngine/CMakeLists.txt

Lines changed: 4 additions & 4 deletions
Original file line numberDiff line numberDiff line change
@@ -89,7 +89,7 @@ set(GAMEENGINE_SRC
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Include/Common/QuotedPrintable.h
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Include/Common/Radar.h
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# Include/Common/RAMFile.h
92-
Include/Common/RandomValue.h
92+
# Include/Common/RandomValue.h
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Include/Common/Recorder.h
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# Include/Common/ReplaySimulation.h
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Include/Common/Registry.h
@@ -135,7 +135,7 @@ set(GAMEENGINE_SRC
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Include/GameClient/CampaignManager.h
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Include/GameClient/CDCheck.h
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Include/GameClient/ClientInstance.h
138-
Include/GameClient/ClientRandomValue.h
138+
# Include/GameClient/ClientRandomValue.h
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Include/GameClient/Color.h
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Include/GameClient/CommandXlat.h
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Include/GameClient/ControlBar.h
@@ -240,7 +240,7 @@ set(GAMEENGINE_SRC
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Include/GameLogic/GhostObject.h
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Include/GameLogic/Locomotor.h
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Include/GameLogic/LocomotorSet.h
243-
Include/GameLogic/LogicRandomValue.h
243+
# Include/GameLogic/LogicRandomValue.h
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Include/GameLogic/Module/ActiveBody.h
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Include/GameLogic/Module/ActiveShroudUpgrade.h
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Include/GameLogic/Module/AIUpdate.h
@@ -567,7 +567,7 @@ set(GAMEENGINE_SRC
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Source/Common/NameKeyGenerator.cpp
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Source/Common/PartitionSolver.cpp
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Source/Common/PerfTimer.cpp
570-
Source/Common/RandomValue.cpp
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# Source/Common/RandomValue.cpp
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Source/Common/Recorder.cpp
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Source/Common/RTS/ActionManager.cpp
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Source/Common/RTS/Energy.cpp

Generals/Code/GameEngine/Include/Common/RandomValue.h

Lines changed: 0 additions & 44 deletions
This file was deleted.

Generals/Code/GameEngine/Include/GameClient/ClientRandomValue.h

Lines changed: 0 additions & 95 deletions
This file was deleted.

Generals/Code/GameEngine/Include/GameLogic/LogicRandomValue.h

Lines changed: 0 additions & 95 deletions
This file was deleted.

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