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set (GAMEENGINE_SRC
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# Include/Common/AcademyStats.h
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# Include/Common/ActionManager.h
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- # Include/Common/ArchiveFile.h
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- # Include/Common/ArchiveFileSystem.h
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+ Include /Common/ArchiveFile.h
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+ Include /Common/ArchiveFileSystem.h
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# Include/Common/AsciiString.h
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# Include/Common/AudioAffect.h
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# Include/Common/AudioEventInfo.h
@@ -37,8 +37,8 @@ set(GAMEENGINE_SRC
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# Include/Common/encrypt.h
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# Include/Common/Energy.h
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# Include/Common/Errors.h
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- # Include/Common/file.h
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- # Include/Common/FileSystem.h
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+ Include /Common/file.h
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+ Include /Common/FileSystem.h
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# Include/Common/FunctionLexicon.h
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# Include/Common/GameAudio.h
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# Include/Common/GameCommon.h
@@ -63,8 +63,8 @@ set(GAMEENGINE_SRC
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# Include/Common/Language.h
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# Include/Common/LatchRestore.h
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# Include/Common/List.h
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- # Include/Common/LocalFile.h
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- # Include/Common/LocalFileSystem.h
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+ Include /Common/LocalFile.h
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+ Include /Common/LocalFileSystem.h
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# Include/Common/MapObject.h
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# Include/Common/MapReaderWriterInfo.h
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# Include/Common/MessageStream.h
@@ -91,7 +91,7 @@ set(GAMEENGINE_SRC
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# Include/Common/QuickmatchPreferences.h
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# Include/Common/QuotedPrintable.h
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# Include/Common/Radar.h
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- # Include/Common/RAMFile.h
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+ Include /Common/RAMFile.h
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# Include/Common/RandomValue.h
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# Include/Common/Recorder.h
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# Include/Common/Registry.h
@@ -113,7 +113,7 @@ set(GAMEENGINE_SRC
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# Include/Common/StatsCollector.h
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# Include/Common/STLTypedefs.h
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Include /Common/STLUtils.h
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- # Include/Common/StreamingArchiveFile.h
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+ Include /Common/StreamingArchiveFile.h
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# Include/Common/SubsystemInterface.h
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# Include/Common/SystemInfo.h
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# Include/Common/Team.h
@@ -630,8 +630,8 @@ set(GAMEENGINE_SRC
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# Source/Common/SkirmishBattleHonors.cpp
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# Source/Common/StateMachine.cpp
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# Source/Common/StatsCollector.cpp
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- # Source/Common/System/ArchiveFile.cpp
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- # Source/Common/System/ArchiveFileSystem.cpp
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+ Source /Common/System/ArchiveFile.cpp
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+ Source /Common/System/ArchiveFileSystem.cpp
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# Source/Common/System/AsciiString.cpp
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# Source/Common/System/BuildAssistant.cpp
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# Source/Common/System/CDManager.cpp
@@ -641,28 +641,28 @@ set(GAMEENGINE_SRC
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# Source/Common/System/Directory.cpp
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# Source/Common/System/DisabledTypes.cpp
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# Source/Common/System/encrypt.cpp
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- # Source/Common/System/File.cpp
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- # Source/Common/System/FileSystem.cpp
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+ Source /Common/System/File.cpp
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+ Source /Common/System/FileSystem.cpp
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# Source/Common/System/FunctionLexicon.cpp
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# Source/Common/System/GameCommon.cpp
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#Source/Common/System/GameMemory.cpp # is conditionally appended
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# Source/Common/System/GameType.cpp
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# Source/Common/System/Geometry.cpp
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# Source/Common/System/KindOf.cpp
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# Source/Common/System/List.cpp
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- # Source/Common/System/LocalFile.cpp
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- # Source/Common/System/LocalFileSystem.cpp
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+ Source /Common/System/LocalFile.cpp
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+ Source /Common/System/LocalFileSystem.cpp
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#Source/Common/System/MemoryInit.cpp # is conditionally appended
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# Source/Common/System/ObjectStatusTypes.cpp
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# Source/Common/System/QuotedPrintable.cpp
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# Source/Common/System/Radar.cpp
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- # Source/Common/System/RAMFile.cpp
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+ Source /Common/System/RAMFile.cpp
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# Source/Common/System/registry.cpp
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# Source/Common/System/SaveGame/GameState.cpp
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# Source/Common/System/SaveGame/GameStateMap.cpp
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# Source/Common/System/Snapshot.cpp
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# Source/Common/System/StackDump.cpp
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- # Source/Common/System/StreamingArchiveFile.cpp
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+ Source /Common/System/StreamingArchiveFile.cpp
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# Source/Common/System/SubsystemInterface.cpp
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# Source/Common/System/Trig.cpp
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# Source/Common/System/UnicodeString.cpp
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