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refactor(map): Remove unused filename variable from getMapPreviewImage function
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2 files changed

+4
-10
lines changed

2 files changed

+4
-10
lines changed

Generals/Code/GameEngine/Source/GameClient/MapUtil.cpp

Lines changed: 2 additions & 5 deletions
Original file line numberDiff line numberDiff line change
@@ -1014,15 +1014,12 @@ Image *getMapPreviewImage( AsciiString mapName )
10141014
if(!TheGlobalData)
10151015
return NULL;
10161016
DEBUG_LOG(("%s Map Name", mapName.str()));
1017+
// TheSuperHackers @refactor bobtista 31/10/2025 Remove unused filename variable.
10171018
AsciiString tgaName = mapName;
10181019
AsciiString name;
10191020
AsciiString tempName;
1020-
AsciiString filename;
10211021
tgaName.truncateBy(4); // ".map"
1022-
name = tgaName;//.reverseFind('\\') + 1;
1023-
filename = tgaName.reverseFind('\\') + 1;
1024-
//tgaName = name;
1025-
filename.concat(".tga");
1022+
name = tgaName;
10261023
tgaName.concat(".tga");
10271024

10281025
AsciiString portableName = TheGameState->realMapPathToPortableMapPath(name);

GeneralsMD/Code/GameEngine/Source/GameClient/MapUtil.cpp

Lines changed: 2 additions & 5 deletions
Original file line numberDiff line numberDiff line change
@@ -1094,15 +1094,12 @@ Image *getMapPreviewImage( AsciiString mapName )
10941094
if(!TheGlobalData)
10951095
return NULL;
10961096
DEBUG_LOG(("%s Map Name", mapName.str()));
1097+
// TheSuperHackers @refactor bobtista 31/10/2025 Remove unused filename variable.
10971098
AsciiString tgaName = mapName;
10981099
AsciiString name;
10991100
AsciiString tempName;
1100-
AsciiString filename;
11011101
tgaName.truncateBy(4); // ".map"
1102-
name = tgaName;//.reverseFind('\\') + 1;
1103-
filename = tgaName.reverseFind('\\') + 1;
1104-
//tgaName = name;
1105-
filename.concat(".tga");
1102+
name = tgaName;
11061103
tgaName.concat(".tga");
11071104

11081105
AsciiString portableName = TheGameState->realMapPathToPortableMapPath(name);

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