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refactor(input): Rename driving click frame variables to time-based names
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GeneralsMD/Code/GameEngine/Include/GameLogic/Module/ParticleUplinkCannonUpdate.h

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -227,8 +227,8 @@ class ParticleUplinkCannonUpdate : public SpecialPowerUpdateModule
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UnsignedInt m_nextDamagePulseFrame;
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UnsignedInt m_startAttackFrame;
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UnsignedInt m_startDecayFrame;
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UnsignedInt m_lastDrivingClickFrame;
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UnsignedInt m_2ndLastDrivingClickFrame;
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UnsignedInt m_lastDrivingClickTimeMsec;
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UnsignedInt m_2ndLastDrivingClickTimeMsec;
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UnsignedInt m_nextDestWaypointID;
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Bool m_upBonesCached;

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