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GeneralsMD/Code/GameEngine/Source/GameLogic/System Expand file tree Collapse file tree 1 file changed +5
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lines changed Original file line number Diff line number Diff line change @@ -2082,9 +2082,6 @@ void GameLogic::startNewGame( Bool loadingSaveGame )
20822082 // update the loadscreen
20832083 updateLoadProgress (LOAD_PROGRESS_POST_PRELOAD_ASSETS);
20842084
2085- TheTacticalView->setAngleAndPitchToDefault ();
2086- TheTacticalView->setZoomToDefault ();
2087-
20882085 if ( TheRecorder )
20892086 TheRecorder->initControls ();
20902087
@@ -2108,6 +2105,11 @@ void GameLogic::startNewGame( Bool loadingSaveGame )
21082105 // update the loadscreen
21092106 updateLoadProgress (LOAD_PROGRESS_POST_STARTING_CAMERA);
21102107
2108+ // Set up the camera height based on the map height & globalData.
2109+ TheTacticalView->initHeightForMap ();
2110+ TheTacticalView->setAngleAndPitchToDefault ();
2111+ TheTacticalView->setZoomToDefault ();
2112+
21112113 Waypoint *way = findNamedWaypoint (startingCamName);
21122114 if (way)
21132115 {
@@ -2126,11 +2128,6 @@ void GameLogic::startNewGame( Bool loadingSaveGame )
21262128 DEBUG_LOG ((" Failed to find initial camera position waypoint %s" , startingCamName.str ()));
21272129 }
21282130
2129- // Set up the camera height based on the map height & globalData.
2130- TheTacticalView->initHeightForMap ();
2131- TheTacticalView->setAngleAndPitchToDefault ();
2132- TheTacticalView->setZoomToDefault ();
2133-
21342131 // update the loadscreen
21352132 updateLoadProgress (LOAD_PROGRESS_POST_STARTING_CAMERA_2);
21362133
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