Skip to content

Commit e2b97ae

Browse files
authored
fix: Fix malformed string lists (#1583)
1 parent 43f977e commit e2b97ae

File tree

5 files changed

+7
-2
lines changed

5 files changed

+7
-2
lines changed

Core/GameEngine/Source/Common/RandomValue.cpp

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -352,7 +352,7 @@ DEBUG_LOG(( "%d: GetGameAudioRandomValueReal = %f, %s line %d",
352352

353353
/*static*/ const char *GameClientRandomVariable::DistributionTypeNames[] =
354354
{
355-
"CONSTANT", "UNIFORM", "GAUSSIAN", "TRIANGULAR", "LOW_BIAS", "HIGH_BIAS"
355+
"CONSTANT", "UNIFORM", "GAUSSIAN", "TRIANGULAR", "LOW_BIAS", "HIGH_BIAS", NULL
356356
};
357357

358358
/**
@@ -397,7 +397,7 @@ Real GameClientRandomVariable::getValue( void ) const
397397

398398
/*static*/ const char *GameLogicRandomVariable::DistributionTypeNames[] =
399399
{
400-
"CONSTANT", "UNIFORM", "GAUSSIAN", "TRIANGULAR", "LOW_BIAS", "HIGH_BIAS"
400+
"CONSTANT", "UNIFORM", "GAUSSIAN", "TRIANGULAR", "LOW_BIAS", "HIGH_BIAS", NULL
401401
};
402402

403403
/**

Generals/Code/GameEngine/Include/GameLogic/Module/BodyModule.h

Lines changed: 1 addition & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -85,6 +85,7 @@ static const char* TheMaxHealthChangeTypeNames[] =
8585
"SAME_CURRENTHEALTH",
8686
"PRESERVE_RATIO",
8787
"ADD_CURRENT_HEALTH_TOO",
88+
NULL
8889
};
8990
#endif
9091

Generals/Code/GameEngine/Source/GameLogic/Object/ObjectCreationList.cpp

Lines changed: 1 addition & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -704,6 +704,7 @@ static const char* DebrisDispositionNames[] =
704704
"FLOATING",
705705
"INHERIT_VELOCITY",
706706
"WHIRLING",
707+
NULL
707708
};
708709

709710
std::vector<AsciiString> debrisModelNamesGlobalHack;

GeneralsMD/Code/GameEngine/Include/GameLogic/Module/BodyModule.h

Lines changed: 2 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -86,6 +86,8 @@ static const char* TheMaxHealthChangeTypeNames[] =
8686
"SAME_CURRENTHEALTH",
8787
"PRESERVE_RATIO",
8888
"ADD_CURRENT_HEALTH_TOO",
89+
"FULLY_HEAL",
90+
NULL
8991
};
9092
#endif
9193

GeneralsMD/Code/GameEngine/Source/GameLogic/Object/ObjectCreationList.cpp

Lines changed: 1 addition & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -713,6 +713,7 @@ static const char* DebrisDispositionNames[] =
713713
"FLOATING",
714714
"INHERIT_VELOCITY",
715715
"WHIRLING",
716+
NULL
716717
};
717718

718719
std::vector<AsciiString> debrisModelNamesGlobalHack;

0 commit comments

Comments
 (0)