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Commit e94c235

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fix: Align indentation
1 parent 6388b8f commit e94c235

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2 files changed

+2
-2
lines changed

2 files changed

+2
-2
lines changed

Generals/Code/GameEngine/Source/GameLogic/Object/Update/AIUpdate/ChinookAIUpdate.cpp

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -1009,7 +1009,7 @@ UpdateSleepTime ChinookAIUpdate::update()
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{
10101010
if (m_flightStatus == CHINOOK_LANDED &&
10111011
#if !RETAIL_COMPATIBLE_CRC
1012-
!waitingToEnterOrExit &&
1012+
!waitingToEnterOrExit &&
10131013
#endif
10141014
!m_hasPendingCommand &&
10151015
getObject()->getBodyModule()->getHealth() == getObject()->getBodyModule()->getMaxHealth())

GeneralsMD/Code/GameEngine/Source/GameLogic/Object/Update/AIUpdate/ChinookAIUpdate.cpp

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -1071,7 +1071,7 @@ UpdateSleepTime ChinookAIUpdate::update()
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{
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if (m_flightStatus == CHINOOK_LANDED &&
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#if !RETAIL_COMPATIBLE_CRC
1074-
!waitingToEnterOrExit &&
1074+
!waitingToEnterOrExit &&
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#endif
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!m_hasPendingCommand &&
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getObject()->getBodyModule()->getHealth() == getObject()->getBodyModule()->getMaxHealth())

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