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GeneralsMD/Code/GameEngine/Include/Common
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lines changed Original file line number Diff line number Diff line change @@ -592,7 +592,7 @@ class Player : public Snapshot
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593593 Bool isPlayerObserver ( void ) const ; // Favor !isPlayerActive() - this is used for Observer GUI mostly, not in-game stuff
594594 Bool isPlayerDead (void ) const ; // Favor !isPlayerActive() - this is used so OCLs don't give us stuff after death.
595- Bool isPlayerActive (void ) const ; // Player is alive and no observer. !isPlayerActive() is synonymous for observing.
595+ Bool isPlayerActive (void ) const ; // Player is alive and not observer. !isPlayerActive() is synonymous with observing.
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597597 Bool didPlayerPreorder ( void ) const { return m_isPreorder; }
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Original file line number Diff line number Diff line change @@ -619,7 +619,7 @@ class Player : public Snapshot
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620620 Bool isPlayerObserver ( void ) const ; // Favor !isPlayerActive() - this is used for Observer GUI mostly, not in-game stuff
621621 Bool isPlayerDead (void ) const ; // Favor !isPlayerActive() - this is used so OCLs don't give us stuff after death.
622- Bool isPlayerActive (void ) const ; // Player is alive and no observer. !isPlayerActive() is synonymous for observing.
622+ Bool isPlayerActive (void ) const ; // Player is alive and not observer. !isPlayerActive() is synonymous with observing.
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624624 Bool didPlayerPreorder ( void ) const { return m_isPreorder; }
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