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GeneralsMD/Code/GameEngine/Source/GameLogic/Object/Upgrade Expand file tree Collapse file tree 1 file changed +4
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lines changed Original file line number Diff line number Diff line change @@ -113,13 +113,10 @@ void ReplaceObjectUpgrade::upgradeImplementation( )
113113
114114 if (oldObjectSelected)
115115 {
116- if (replacementObject->isLocallyControlled ())
117- {
118- GameMessage* msg = TheMessageStream->appendMessage (GameMessage::MSG_CREATE_SELECTED_GROUP_NO_SOUND);
119- msg->appendBooleanArgument (TRUE );
120- msg->appendObjectIDArgument (replacementObject->getID ());
121- TheInGameUI->selectDrawable (replacementObject->getDrawable ());
122- }
116+ GameMessage* msg = TheMessageStream->appendMessage (GameMessage::MSG_CREATE_SELECTED_GROUP_NO_SOUND);
117+ msg->appendBooleanArgument (TRUE );
118+ msg->appendObjectIDArgument (replacementObject->getID ());
119+ TheInGameUI->selectDrawable (replacementObject->getDrawable ());
123120 }
124121
125122 if (oldObjectSquadNumber != NO_HOTKEY_SQUAD)
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