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Copy file name to clipboardExpand all lines: Core/GameEngine/Include/Common/AudioEventInfo.h
+2-2Lines changed: 2 additions & 2 deletions
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@@ -123,8 +123,8 @@ struct AudioEventInfo : public MemoryPoolObject
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// DynamicAudioEventInfo interfacing functions
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virtual Bool isLevelSpecific() const { returnfalse; } ///< If true, this sound is only defined on the current level and can be deleted when that level ends
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virtual DynamicAudioEventInfo * getDynamicAudioEventInfo() { returnNULL; } ///< If this object is REALLY a DynamicAudioEventInfo, return a pointer to the derived class
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virtualconst DynamicAudioEventInfo * getDynamicAudioEventInfo() const { returnNULL; } ///< If this object is REALLY a DynamicAudioEventInfo, return a pointer to the derived class
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virtual DynamicAudioEventInfo * getDynamicAudioEventInfo() { returnnullptr; } ///< If this object is REALLY a DynamicAudioEventInfo, return a pointer to the derived class
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virtualconst DynamicAudioEventInfo * getDynamicAudioEventInfo() const { returnnullptr; } ///< If this object is REALLY a DynamicAudioEventInfo, return a pointer to the derived class
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/// Is this a permenant sound? That is, if I start this sound up, will it ever end
Copy file name to clipboardExpand all lines: Core/GameEngine/Include/Common/StreamingArchiveFile.h
+1-1Lines changed: 1 addition & 1 deletion
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@@ -99,7 +99,7 @@ class StreamingArchiveFile : public RAMFile
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virtual Bool openFromArchive(File *archiveFile, const AsciiString& filename, Int offset, Int size); ///< copy file data from the given file at the given offset for the given size.
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virtual Bool copyDataToFile(File *localFile) { DEBUG_CRASH(("Are you sure you meant to copyDataToFile on a streaming file?")); returnFALSE; }
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virtualchar* readEntireAndClose() { DEBUG_CRASH(("Are you sure you meant to readEntireAndClose on a streaming file?")); returnNULL; }
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virtualchar* readEntireAndClose() { DEBUG_CRASH(("Are you sure you meant to readEntireAndClose on a streaming file?")); returnnullptr; }
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virtual File* convertToRAMFile() { DEBUG_CRASH(("Are you sure you meant to readEntireAndClose on a streaming file?")); returnthis; }
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