We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
There was an error while loading. Please reload this page.
1 parent d1f64f1 commit f302563Copy full SHA for f302563
Core/Tools/W3DView/AssetInfo.cpp
@@ -53,7 +53,8 @@ AssetInfoClass::Initialize (void)
53
54
// Assume we are wrapping an instance as apposed to an asset 'name'.
55
RenderObjClass *prender_obj = m_pRenderObj.Peek();
56
- if (prender_obj) prender_obj->Add_Ref();
+ if (prender_obj)
57
+ prender_obj->Add_Ref();
58
59
// If we are wrapping an asset name, then create an instance of it.
60
if (prender_obj == NULL) {
0 commit comments