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1 parent d1dd70f commit f54ec02Copy full SHA for f54ec02
GeneralsMD/Code/GameEngineDevice/Source/W3DDevice/GameClient/Water/W3DWater.cpp
@@ -1213,7 +1213,7 @@ void WaterRenderObjClass::update( void )
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const Real timeScale = TheGameEngine->getActualLogicTimeScaleOverFpsRatio();
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{
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- constexpr const Real MagicOffset = 0.0125 * 33 / 5000; ///< the work of top Munkees; do not question it
+ constexpr const Real MagicOffset = 0.0125f * 33 / 5000; ///< the work of top Munkees; do not question it
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m_riverVOrigin += 0.002f * timeScale;
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m_riverXOffset += (Real)(MagicOffset * timeScale);
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