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GeneralsMD/Code/GameEngine/Source/GameClient
Generals/Code/GameEngine/Source/GameClient Expand file tree Collapse file tree 2 files changed +4
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lines changed Original file line number Diff line number Diff line change @@ -5557,10 +5557,10 @@ void InGameUI::updateIdleWorker( void )
55575557{
55585558 Int idleCount = getIdleWorkerCount ();
55595559
5560- if (idleCount > 0 && m_currentIdleWorkerDisplay != idleCount && getInputEnabled () )
5560+ if (idleCount > 0 && m_currentIdleWorkerDisplay != idleCount)
55615561 showIdleWorkerLayout ();
55625562
5563- if (( idleCount <= 0 && m_idleWorkerWin) || ! getInputEnabled () )
5563+ if (idleCount <= 0 && m_idleWorkerWin)
55645564 hideIdleWorkerLayout ();
55655565}
55665566
Original file line number Diff line number Diff line change @@ -5729,10 +5729,10 @@ void InGameUI::updateIdleWorker( void )
57295729{
57305730 Int idleCount = getIdleWorkerCount ();
57315731
5732- if (idleCount > 0 && m_currentIdleWorkerDisplay != idleCount && getInputEnabled () )
5732+ if (idleCount > 0 && m_currentIdleWorkerDisplay != idleCount)
57335733 showIdleWorkerLayout ();
57345734
5735- if (( idleCount <= 0 && m_idleWorkerWin) || ! getInputEnabled () )
5735+ if (idleCount <= 0 && m_idleWorkerWin)
57365736 hideIdleWorkerLayout ();
57375737}
57385738
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