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lines changed Original file line number Diff line number Diff line change @@ -1265,15 +1265,6 @@ void populatePlayerInfo( Player *player, Int pos)
12651265 win->winSetEnabledTextColors (color, win->winGetEnabledTextBorderColor ());
12661266 win->winHide (FALSE );
12671267
1268- // set the total BuildingsDestroyed
1269- winName.format (" ScoreScreen.wnd:StaticTextBuildingsDestroyed%d" , pos);
1270- win = TheWindowManager->winGetWindowFromId ( parent, TheNameKeyGenerator->nameToKey ( winName ) );
1271- DEBUG_ASSERTCRASH (win,(" Could not find window %s on the score screen" , winName.str ()));
1272- winValue.format (L" %d" , scoreKpr->getTotalBuildingsDestroyed ());
1273- GadgetStaticTextSetText (win, winValue);
1274- win->winSetEnabledTextColors (color, win->winGetEnabledTextBorderColor ());
1275- win->winHide (FALSE );
1276-
12771268 // set the total Resources
12781269 winName.format (" ScoreScreen.wnd:StaticTextResources%d" , pos);
12791270 win = TheWindowManager->winGetWindowFromId ( parent, TheNameKeyGenerator->nameToKey ( winName ) );
Original file line number Diff line number Diff line change @@ -1499,15 +1499,6 @@ void populatePlayerInfo( Player *player, Int pos)
14991499 win->winSetEnabledTextColors (color, win->winGetEnabledTextBorderColor ());
15001500 win->winHide (FALSE );
15011501
1502- // set the total BuildingsDestroyed
1503- winName.format (" ScoreScreen.wnd:StaticTextBuildingsDestroyed%d" , pos);
1504- win = TheWindowManager->winGetWindowFromId ( parent, TheNameKeyGenerator->nameToKey ( winName ) );
1505- DEBUG_ASSERTCRASH (win,(" Could not find window %s on the score screen" , winName.str ()));
1506- winValue.format (L" %d" , scoreKpr->getTotalBuildingsDestroyed ());
1507- GadgetStaticTextSetText (win, winValue);
1508- win->winSetEnabledTextColors (color, win->winGetEnabledTextBorderColor ());
1509- win->winHide (FALSE );
1510-
15111502 // set the total Resources
15121503 winName.format (" ScoreScreen.wnd:StaticTextResources%d" , pos);
15131504 win = TheWindowManager->winGetWindowFromId ( parent, TheNameKeyGenerator->nameToKey ( winName ) );
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