How to play a mod with GenLauncher using a build of the repo? #1188
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prettyblueberry
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It should be when you change the file name to modded.exe, but when I open that fork, everything goes black and only sounds are heard (like the intro or menu sound). |
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I chatted the problem(GenLauncher + TheSuperHackers exe) with both GenLauncher and TheSuperHackers on Discord. A developer of TheSuperHackers said it was the problem of GenLauncher team. So, as far as I know, we cannot play mods using GenLauncher and this repo build. |
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Now the repo is growing fast and as a fan of Generals mod, I want to test this improved version playing mods like TEOD or ROTR.
I replaced generals.exe and modded.exe in working genlauncher directory, but the genlauncher didn't run a mod correctly.
I'm trying to use builds from https://github.com/fbraz3/GeneralsGameCode/releases
The repo is a fork to make preview releases.
Related PR: #929
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