Skip to content

Stealthed units don't lose stealth state when driver is killed #1994

@Caball009

Description

@Caball009

Prerequisites

  • I have searched for similar issues and confirmed this is not a duplicate

Game Version

  • Command & Conquer Generals
  • Command & Conquer Generals: Zero Hour
  • Other (please specify below)

Bug Description

Units that were stealthed before their driver / crew was killed by Neutron shells (and Jarmen Kell probably) remain in stealth mode indefinitely. They don't become visible for enemies even with stealth detectors.

Reproduction Steps

See content below.

Additional Context

POV player 1:

stealth_unit_without_driver.mp4

POV player 2:

Image

Metadata

Metadata

Assignees

No one assigned

    Labels

    BugSomething is not working right, typically is user facingMinorSeverity: Minor < Major < Critical < Blocker

    Type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions