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Game lock up During Scripted Camera Intro/Outro #1995

@MrS-ibra

Description

@MrS-ibra

Prerequisites

  • I have searched for similar issues and confirmed this is not a duplicate

Game Version

  • Command & Conquer Generals
  • Command & Conquer Generals: Zero Hour
  • Other (please specify below)

Bug Description

When playing on maps that have cinematic camera intros/outros, the game sometimes locks up as soon as the camera starts moving.
Can be seen happening on one of Legionnaire's streams here:
https://youtu.be/cOGn2MZjR6s?t=14340

This seems to be introduced by one of the changes as it does not happen on retail.

I have not been able to reproduce it alone, even when running another instance. It only seems to happen when another human player is present in the match, but could be wrong.

Worth noting that this may not happen at all times, and it seems that deleting mapcache or playing the map on a first time transfer does help with reproducing it. though this map I'm attaching does reproduce it reliably (need another human player).

Reproduction Steps

Map with scripted camera intro and reliable reproduction:
hlh the apocalypse version eight.zip

  • For this map, human players must be USA in the first and second slot, AI player must be GLA in the third slot and positioned at the top of the map.

Additional Context

camera_hang.mp4

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BugSomething is not working right, typically is user facingMajorSeverity: Minor < Major < Critical < BlockerThisProjectThe issue was introduced by this project, or this task is specific to this project

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