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Version 1.3.10 (Installer + zip + patch)

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@Lwmte Lwmte released this 17 Dec 21:14
· 6 commits to master since this release

Tomb Editor:

  • Added level statistics in the bottom of main view. Blue highlight signals a limit exceed.
  • Show actual 15-bit lighting for TR3-4 targets and grayscale lighting for TR1-2 targets.
  • Apply double-sided attribute for imported geometry, if any.
  • Properly show double-sided and blending mode attributes for objects.
  • Change default FPS for animated textures to 16 to comply with NGLE defaults.
  • An option to reset texture attributes when new selection is done in texture map.
  • An option to display warning if double-sided texture is applied to a single-sided face.
  • Cleaner font rendering in 3D window.
  • Fix room ambient lighting not updating after undo.
  • Fix invalid hidden object picking.
  • Fix occasional exceptions while using "split sector-based object" function.
  • Fix rendering crashes with invalid vertex buffers.

SoundTool:

  • Fix incorrect pitch preview.

WadTool:

  • Add alt + double click hotkey in source wad panel to copy object to different slot.
  • Fix additive blending attribute not being imported correctly.