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Version 1.3.12 (Installer + zip + patch)

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@Lwmte Lwmte released this 31 Mar 00:12
· 6 commits to master since this release

Tomb Editor:

  • Change tint for moveables with static light model.
  • Display missing texture errors correctly for imported MQO files.
  • Display room size in status bar.
  • Use relative texture paths when exporting rooms.
  • An option to highlight selected object tint in palette if it has it.
  • An option to grid border walls in new rooms, as in dxtre3d.
  • Autofill dummy trigger type for bridge objects.
  • Remove extra Laras on level compile if any.
  • Fix issues with parsing original wad mesh lighting type.
  • Fix prj2 saving issue if imported geometry duplicates are present in level settings.
  • Fix undo for imported geometry tint.
  • Fix MQO drawing in imported geometry browser.
  • Fix exception if animated frame repeat is set to 0 or less.

WadTool:

  • Import WadMerger .trw animations.
  • A feature to apply selected animcommand to all selected frames.
  • Allow changing mesh light type in skeleton editor for moveables.