Version 1.3.12 (Installer + zip + patch)
Tomb Editor:
- Change tint for moveables with static light model.
- Display missing texture errors correctly for imported MQO files.
- Display room size in status bar.
- Use relative texture paths when exporting rooms.
- An option to highlight selected object tint in palette if it has it.
- An option to grid border walls in new rooms, as in dxtre3d.
- Autofill dummy trigger type for bridge objects.
- Remove extra Laras on level compile if any.
- Fix issues with parsing original wad mesh lighting type.
- Fix prj2 saving issue if imported geometry duplicates are present in level settings.
- Fix undo for imported geometry tint.
- Fix MQO drawing in imported geometry browser.
- Fix exception if animated frame repeat is set to 0 or less.
WadTool:
- Import WadMerger .trw animations.
- A feature to apply selected animcommand to all selected frames.
- Allow changing mesh light type in skeleton editor for moveables.