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Version 1.0

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@Koderz Koderz released this 08 Jun 06:24
· 528 commits to master since this release

Supported Engine Versions:
4.10, 4.11, 4.12, 4.13

Supported Platforms:
It should support all UE4 platforms, but some platforms will not support collision (HTML5, Mobile)
Tested on:
Windows, HTML5 (Also tested with HTC Vive and Oculus Rift)

It includes all the basic functionality, including:

  • All UProceduralMeshComponent features
  • Multiple performance and memory improvements over original PMC
  • Static rendering
  • Dynamic rendering
  • Collision only sections
  • Fast position only updates
  • Mesh serialization on/off
  • Smarter collision cooking.