Runtime Mesh Component V2
This is the full version of the RMC V2.
For the version that contains the slicer see here: https://github.com/Koderz/UnrealEngine/releases/tag/rmcslicer_v2.0
It contains numerous improvements including..
- Slicer Support!! You can now use
- Collision cooking speed improvements.** (new)
- High precision normals support (new)
- Tessellation support (new)
- Navigation mesh support (new)
- Fully configurable vertex structure (new)
- Ability to save individual sections or the entire RMC to disk (new)
- RMC <-> StaticMeshComponent conversions. SMC -> RMC at runtime or in editor. RMC -> SMC in editor. (new)
- Normal/Tangent calculation. (new) (will be getting speed improvements soon)