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| 1 | +package com.csse3200.game.components.maingame; |
| 2 | + |
| 3 | +import com.csse3200.game.GdxGame; |
| 4 | +import com.csse3200.game.entities.Entity; |
| 5 | +import com.csse3200.game.entities.EntityService; |
| 6 | +import com.csse3200.game.events.EventHandler; |
| 7 | +import com.csse3200.game.extensions.GameExtension; |
| 8 | +import com.csse3200.game.services.ServiceLocator; |
| 9 | +import org.junit.jupiter.api.AfterEach; |
| 10 | +import org.junit.jupiter.api.BeforeEach; |
| 11 | +import org.junit.jupiter.api.Test; |
| 12 | +import org.junit.jupiter.api.extension.ExtendWith; |
| 13 | + |
| 14 | +import static org.junit.jupiter.api.Assertions.*; |
| 15 | + |
| 16 | +@ExtendWith(GameExtension.class) |
| 17 | +class MainGameActionsSaveFlowTest { |
| 18 | + |
| 19 | + private Entity ui; |
| 20 | + private boolean showSaveUITriggered; |
| 21 | + private boolean showPauseUITriggered; |
| 22 | + private boolean saveFeedbackTriggered; |
| 23 | + |
| 24 | + @BeforeEach |
| 25 | + void setup() { |
| 26 | + // Minimal services required by MainGameActions save path |
| 27 | + ServiceLocator.registerEntityService(new EntityService()); |
| 28 | + |
| 29 | + ui = new Entity(); |
| 30 | + // Provide a lightweight GdxGame; MainGameActions only uses it to set screens for |
| 31 | + // other events, not in the paths we test here. |
| 32 | + GdxGame dummyGame = new GdxGame(); |
| 33 | + ui.addComponent(new MainGameActions(dummyGame)); |
| 34 | + |
| 35 | + // Observe events |
| 36 | + EventHandler events = ui.getEvents(); |
| 37 | + events.addListener("showSaveUI", () -> showSaveUITriggered = true); |
| 38 | + events.addListener("showPauseUI", () -> showPauseUITriggered = true); |
| 39 | + events.addListener("showSaveSuccess", () -> saveFeedbackTriggered = true); |
| 40 | + events.addListener("showSaveError", () -> saveFeedbackTriggered = true); |
| 41 | + |
| 42 | + // Complete entity creation to wire listeners |
| 43 | + ServiceLocator.getEntityService().register(ui); |
| 44 | + } |
| 45 | + |
| 46 | + @AfterEach |
| 47 | + void cleanup() { |
| 48 | + ServiceLocator.clear(); |
| 49 | + showSaveUITriggered = false; |
| 50 | + showPauseUITriggered = false; |
| 51 | + saveFeedbackTriggered = false; |
| 52 | + } |
| 53 | + |
| 54 | + @Test |
| 55 | + void saveEvent_shouldOnlyShowSaveUI_andNotPause() { |
| 56 | + // When |
| 57 | + ui.getEvents().trigger("save"); |
| 58 | + |
| 59 | + // Then |
| 60 | + assertTrue(showSaveUITriggered, "save should trigger showSaveUI"); |
| 61 | + assertFalse(showPauseUITriggered, "save should not trigger showPauseUI (no implicit pause)"); |
| 62 | + } |
| 63 | + |
| 64 | + @Test |
| 65 | + void performSave_shouldGiveFeedback_andNotPause() { |
| 66 | + // When |
| 67 | + ui.getEvents().trigger("performSave"); |
| 68 | + |
| 69 | + // Then: one of success/error feedback must be fired, but never pause UI |
| 70 | + assertTrue(saveFeedbackTriggered, "performSave should emit save feedback event"); |
| 71 | + assertFalse(showPauseUITriggered, "performSave should not trigger showPauseUI"); |
| 72 | + } |
| 73 | +} |
| 74 | + |
| 75 | + |
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