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lutianyi edited this page Oct 22, 2025
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You can use the navigation bar on the right to find the page you're looking for.
A recommended starting place is Getting Started.
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Entities and Components
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Loading Resources: Batch loading game resources through the Resource Service.
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Input Handling
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UI: Rendering UI elements on the game screen.
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Animations: Adding animations to entities.
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Audio: Playing audio.
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AI: Adding AI to entities.
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Physics: The physics Engine.
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Game Screens and Areas
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Map/Path Design
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Map Design
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Ranking System
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Concurrency & Threading: General-purpose multi-threading through the Job System.
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Settings: The Settings Screen.
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Game Cutscenes
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Save And Load
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Audio System
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Game Story
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Level Select
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Game Victory Cutscene
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Game Over Cutscene
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Difficulty Selection
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Hero Customisation