Fix Play Mode tests on Linux#536
Fix Play Mode tests on Linux#536Eisbaer1832 wants to merge 3 commits intoUltraStar-Deluxe:masterfrom
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…null exception in playtest runs.
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Thanks for tackling this issue. One remark:
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The pipeline currently fails because the Unity license could not be activated. I think it should work if you define the following in your fork's settings (under
Your Unity credentials should then be used to aquire a free Unity license for the CI run. |
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Okay thanks, I updated the Secrets. I'll look into the error again, thanks for the clarification, maybe I'll be able to replicate that. |
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Sorry my bad, you also need to set UNITY_LICENSE. From the log:
See here on how to get this: https://game.ci/docs/github/activation/#personal-license These three environment variables are defined in the UltraStar Play repo:
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As alternative, does it work when you do not create a new fork? Then the existing secrets should be used I guess. |

What does this PR do?
This PR should fix the Play Mode tests failing on Linux.
Closes Issue(s)
#526
Additional Notes
I cannot verify at the moment that automated tests via Github actions will work.
Executing
./build.sh TestMainGamelocally is confirmed to work.