UncomplicatedCustomTeams v1.5.0 for EXILED 9.7.1
After some time, I am ready to present to you a new version of UCT.
⚠️ CAUTION
A LOT of changes have been introduced to the configs in this version. Even though the AutoUpdater will add them, it won't be able to handle the parts that were added in the Custom Roles section!
What's New?
Changes since the first pre-release:
- AutoUpdater – An AutoUpdater has been added to the plugin. It automatically updates each Team by adding any missing fields. Note: This only works for the Team section, meaning it won’t update roles defined in UCR Roles section.
- EXILED Custom Roles – Support for EXILED Custom Roles has been added. Now, EXILED Custom Roles can spawn together with a Team. This feature can be enabled or disabled in the config. By default, it’s turned off, so if you want to use it, you MUST enable it manually.
Latest Changes:
- Priorities - Added a new
Nonepriority, which disables spawning as a specific Custom Role. - Roles from UCR - UCT now registers Custom Roles from UCR. This means that you can now find the list of Custom Roles under the
ucr listcommand. - Respawn Filter - Added a filter for players to fix a bug with the Custom Team spawning at the same time as a base game faction.
- Cassie - Added an option to the Config that allows you to disable or enable the CASSIE system.
- RolesAffectedOnRoundStart - Added a list of roles that will be turned into the Custom Team at the start of the round. This only works if
SpawnWaveis set toRoundStarted. - RequiredAliveRoles - A list of roles that must be alive for the Custom Team to spawn. If empty, UCT ignores it.
- Spawn Rotation - Now, in addition to setting the Custom Team's spawn position, you can set the camera's viewing direction for Custom Team members.
- Addons for Custom Roles - Added three new fields to Custom Roles: Noclip, GodMode, Bypass. To get these three fields, you must reset the Custom Team's Config because the AutoUpdater does not update the Custom Roles section.
Maybe this will change one day... - Priority Filter - A new method for filtering priorities in roles has been added. Now, roles with the same priority will be chosen randomly instead of always selecting the same ones.
- ForceNextWave Command - Added a command that forces the Custom Team to spawn in the next faction spawn wave.
- UCT List Change - Changed the appearance of the
uct listcommand - it looks much better now. - SoundPath - SoundPath is no longer a single entry; it is now a list, which means you can play multiple sounds when a Custom Team spawns instead of just one. A delay before playing the next sound has also been added.
- IsScp0492CountedAsScp - An option to enable or disable counting SCP-049-2 as the TargetScp.
- Spawn Chance Calculation - Fixed the Spawn Chance calculation for Custom Teams. Each CT now has its own independent chance to spawn.
Needs support?
Join our official Discord support server to ask question(s)!
Wants to support the project?
UncomplicatedCustomServer Collective is a no-profit organization that develops free and open-source plugins for EXILED and LabAPI.
Because of that we don't get paid and you know how useful moneys are (they even boost our morale!), so please consider donating somehting through our OpenCollective official page !
Thank you :D
Contacts
Email: contact @ ucserver.it
Discord server: https://discord.gg/dpvHzC5mst
My discord: .piwnica2137