It’s been a while.
⚠️ CAUTION
Some changes have been introduced to the configs in this version. Even though the AutoUpdater will add them, it won't be able to handle the parts that were added in the Custom Roles section!
This is the final release supported on EXILED. Future versions will be based exclusively on LabAPI.
What's New?
- New Spawn Wave Types - Added two new Spawn Waves:
AfterGeneratorActivated- Spawns the Custom Team after a generator has been activated.TeamDependent- Spawns the Custom Team after another Custom Team has spawned or died.
- AudioPlayerApi Changes - AudioPlayerApi is no longer required for UCT to function. It is now a completely optional feature.
- Spawn Delay Fix - Spawn Delay persisted between rounds, so if a round ended before a Custom Team spawned, the timer continued running in the background, making it appear as if UCT spawned Custom Teams randomly. The Spawn Delay is now cleared at the start of every round.
- TeamAliveToWin Removed - The
TeamAliveToWinfield has been replaced byWinConditions, which is more versatile. - UCT FNW Command Rework - The command now forces the Custom Team to spawn according to the command Sender's preferences.
Needs support?
Join our official Discord support server to ask question(s)!
Wants to support the project?
UncomplicatedCustomServer Collective is a no-profit organization that develops free and open-source plugins for EXILED and LabAPI.
Because of that we don't get paid and you know how useful moneys are (they even boost our morale!), so please consider donating somehting through our OpenCollective official page !
Thank you :D
Contacts
Email: contact @ ucserver.it
Discord server: https://discord.gg/dpvHzC5mst
My discord: @.piwnica2137