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Unity Technologies

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  1. ml-agents ml-agents Public

    The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement …

    C# 19k 4.4k

  2. UnityCsReference UnityCsReference Public

    Unity C# reference source code.

    C# 12.7k 2.5k

  3. EntityComponentSystemSamples EntityComponentSystemSamples Public

    C# 8k 1.7k

  4. FPSSample FPSSample Public

    A first person multiplayer shooter example project in Unity

    C# 5.1k 1.9k

  5. PostProcessing PostProcessing Public archive

    Post Processing Stack

    C# 3.7k 743

  6. arfoundation-samples arfoundation-samples Public

    Example content for Unity projects based on AR Foundation

    C# 3.4k 1.2k

Repositories

Showing 10 of 788 repositories
  • ml-agents Public

    The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.

    Unity-Technologies/ml-agents’s past year of commit activity
    C# 19,013 4,410 3 50 Updated Jan 8, 2026
  • Unity-Technologies/com.unity.probuilder’s past year of commit activity
    C# 371 88 0 9 Updated Jan 8, 2026
  • cecil Public Forked from lucasmeijer/cecil

    Cecil is a library to generate and inspect programs and libraries in the ECMA CIL form.

    Unity-Technologies/cecil’s past year of commit activity
    C# 28 MIT 667 0 0 Updated Jan 8, 2026
  • mono Public Forked from mono/mono

    Mono open source ECMA CLI, C# and .NET implementation.

    Unity-Technologies/mono’s past year of commit activity
    C# 1,292 3,943 0 33 Updated Jan 8, 2026
  • com.unity.netcode.gameobjects Public

    Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.

    Unity-Technologies/com.unity.netcode.gameobjects’s past year of commit activity
    C# 2,279 462 70 31 Updated Jan 8, 2026
  • InputSystem Public

    An efficient and versatile input system for Unity.

    Unity-Technologies/InputSystem’s past year of commit activity
    C# 1,496 329 1 48 Updated Jan 8, 2026
  • Graphics Public

    Unity Graphics - Including Scriptable Render Pipeline

    Unity-Technologies/Graphics’s past year of commit activity
    C# 2,845 863 0 86 Updated Jan 8, 2026
  • data-envoyproxy Public Forked from envoyproxy/envoy

    Cloud-native high-performance edge/middle/service proxy

    Unity-Technologies/data-envoyproxy’s past year of commit activity
    C++ 1 Apache-2.0 5,403 0 7 Updated Jan 8, 2026
  • ECS-Network-Racing-Sample Public

    ECS multiplayer racing sample to showcase using Unity Entities and netcode with best practices

    Unity-Technologies/ECS-Network-Racing-Sample’s past year of commit activity
    C# 724 134 0 1 Updated Jan 7, 2026
  • Unity-Technologies/EntityComponentSystemSamples’s past year of commit activity
    C# 8,008 1,700 62 4 Updated Jan 7, 2026