Skip to content

In IDE, I can use editorAsset through AssetReference, and there are no errors when loading scripts in IDE or Unity. However, during build, Unity prompts me that AssetReference does not include the definition of editorAsset #90

@Mayfly777w

Description

@Mayfly777w

In IDE, I can use editorAsset through AssetReference, and there are no errors when loading scripts in IDE or Unity. However, during build, Unity prompts me that AssetReference does not include the definition of editorAsset

error CS1061: 'AssetReference' does not contain a definition for 'editorAsset' and no accessible extension method 'editorAsset' accepting a first argument of type 'AssetReference' could be found (are you missing a using directive or an assembly reference?)

(These words are translated through a translator)
W0Q YF1M6 JPV}{$GH@KV_J

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions