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Merge branch 'release/dots-1.0'
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README.md

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![ECSNetworkRacingHeader](https://user-images.githubusercontent.com/3436237/209012220-f888baf2-568b-4c06-bda2-8146333c76d6.jpg)
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* Requires LFS, please clone the repository using LFS, do not download as a ZIP.
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* Requires Unity 2022.2.9f1 or later.
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* Requires Unity 2022.3.0f1 or later.
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Current tested version 2022.2.9f1
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https://unity.com/releases/editor/whats-new/2022.2.9#release-notes
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https://unity.com/releases/editor/whats-new/2022.3.0
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# Unity Hub URL
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unityhub://2022.2.9f1/1cc571a6ec95
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unityhub://2022.3.0f1/fb119bb0b476
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# Running the demo
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* For the Dedicated Server builds, it is taking shaders and models that are only used in the client, this increases the size of the build. We are working on optimizing the tools to create more optimal Dedicated Server builds.
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* Mobile IL2CPP builds only works with Managed Stripping Level set to Minimal.
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# Controls
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Keyboard:
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