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Merge pull request #5 from Unity-Technologies/update-packages
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Assets/Art/Materials/Checkpoint.mat

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m_Colors:
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- _Color: {r: 0.20155449, g: 0.3200159, b: 0.4056604, a: 1}
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- _Color: {r: 0.21380165, g: 0.113978855, b: 0.3207547, a: 1}
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m_BuildTextureStacks: []
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Assets/Samples/Unity Physics/1.0.10/Custom Physics Authoring.meta renamed to Assets/Samples/Unity Physics/1.0.11/Custom Physics Authoring.meta

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Assets/Samples/Unity Physics/1.0.10/Custom Physics Authoring/Unity.Physics.Custom.Editor.meta renamed to Assets/Samples/Unity Physics/1.0.11/Custom Physics Authoring/Unity.Physics.Custom.Editor.meta

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Assets/Samples/Unity Physics/1.0.10/Custom Physics Authoring/Unity.Physics.Custom.Editor/AssemblyInfo.cs renamed to Assets/Samples/Unity Physics/1.0.11/Custom Physics Authoring/Unity.Physics.Custom.Editor/AssemblyInfo.cs

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Assets/Samples/Unity Physics/1.0.10/Custom Physics Authoring/Unity.Physics.Custom.Editor/EditorTools.meta renamed to Assets/Samples/Unity Physics/1.0.11/Custom Physics Authoring/Unity.Physics.Custom.Editor/EditorTools.meta

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Assets/Samples/Unity Physics/1.0.10/Custom Physics Authoring/Unity.Physics.Custom.Editor/EditorTools/BeveledBoxBoundsHandle.cs renamed to Assets/Samples/Unity Physics/1.0.11/Custom Physics Authoring/Unity.Physics.Custom.Editor/EditorTools/BeveledBoxBoundsHandle.cs

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Assets/Samples/Unity Physics/1.0.10/Custom Physics Authoring/Unity.Physics.Custom.Editor/EditorTools/BeveledCylinderBoundsHandle.cs renamed to Assets/Samples/Unity Physics/1.0.11/Custom Physics Authoring/Unity.Physics.Custom.Editor/EditorTools/BeveledCylinderBoundsHandle.cs

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