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Packages/com.unity.render-pipelines.high-definition/Documentation~/water-use-the-water-system-in-your-project.md

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@@ -36,7 +36,7 @@ Open **Game Object** > **Water Surface** and select a surface type.
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You can also use a [Water shader graph](settings-and-properties-related-to-the-water-system.md) to create a Water material.
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### Adjust Scene view Effects options
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If water surface movement lags and stutters in the Scene view, open the <b>Effects</b> menu in the [View Options](https://docs.unity3d.com/2023.1/Documentation/Manual/ViewModes.html) toolbar and enable the **Always Refresh** option.
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If water surface movement lags and stutters in the Scene view, open the <b>Effects</b> menu in the [View Options](https://docs.unity3d.com/Manual/ViewModes.html) toolbar and enable the **Always Refresh** option.
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## Configuration examples
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You can adjust the <a href="settings-and-properties-related-to-the-water-system.md">properties</a> to simulate the appearance of a calm or stormy day, clean or dirty water. Here are a few examples of the kinds of adjustments you might make to simulate different water conditions.

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