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GFXLIGHT-1573: Path tracing package migration to U6
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Packages/com.unity.render-pipelines.core/Editor/PathTracing.meta

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area: Lighting
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using System.Runtime.CompilerServices;
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[assembly: InternalsVisibleTo("Assembly-CSharp-Editor-testable")]
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[assembly: InternalsVisibleTo("Unity.RenderPipelines.Core.Editor")]

Packages/com.unity.render-pipelines.core/Editor/PathTracing/AssemblyInfo.cs.meta

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using UnityEngine;
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namespace UnityEditor.PathTracing.LightBakerBridge
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{
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// This must be in its own file, otherwise the associated ScriptedImporter will malfunction.
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internal class BakeImport : ScriptableObject
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{
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public string BakeInputPath;
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public string LightmapRequestsPath;
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public string LightProbeRequestsPath;
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public string BakeOutputFolderPath;
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public int ProgressPort;
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}
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}

Packages/com.unity.render-pipelines.core/Editor/PathTracing/BakeImport.cs.meta

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