@@ -25,7 +25,7 @@ public class HDRP_Runtime_Graphics_Tests
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) ]
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[ IgnoreGraphicsTest (
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"001-HDTemplate$" ,
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- "Huge divergence: missing textures, wrong tonemapping, wrong reflections, etc. Needs further investigation. " ,
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+ "Small issue with incorrect rendering on bubble. Some half overflow issue and flickering artifacts. Will need image update when fixed " ,
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runtimePlatforms : new RuntimePlatform [ ] { RuntimePlatform . Switch }
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) ]
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[ IgnoreGraphicsTest (
@@ -44,22 +44,12 @@ public class HDRP_Runtime_Graphics_Tests
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"" ,
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graphicsDeviceTypes : new GraphicsDeviceType [ ] { GraphicsDeviceType . Metal }
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) ]
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- [ IgnoreGraphicsTest (
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- "002-HDMaterials$" ,
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- "Multiple materials are fully black or completely missing." ,
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- runtimePlatforms : new RuntimePlatform [ ] { RuntimePlatform . Switch }
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- ) ]
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[ IgnoreGraphicsTest (
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"004-CloudsFlaresDecals$" ,
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"Area with cloud-coverage is blue on Intel-based MacOS (CI)." ,
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graphicsDeviceTypes : new [ ] { GraphicsDeviceType . Metal } ,
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architectures : new [ ] { Architecture . X64 }
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) ]
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- [ IgnoreGraphicsTest (
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- "006-Compositor$" ,
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- "Quite different compositing results from the reference (strong shadows on the BG + character not-so blue)." ,
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- runtimePlatforms : new RuntimePlatform [ ] { RuntimePlatform . Switch }
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- ) ]
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[ IgnoreGraphicsTest (
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"007-BasicAPV$" ,
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"https://jira.unity3d.com/browse/UUM-54029" ,
@@ -69,12 +59,12 @@ public class HDRP_Runtime_Graphics_Tests
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[ IgnoreGraphicsTest (
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"011-HighQualityLines$" ,
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"Getting NVN_QUEUE_GET_ERROR_RESULT_GPU_ERROR_MMU_FAULT GPU Error. Needs further investigation." ,
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- runtimePlatforms : new RuntimePlatform [ ] { RuntimePlatform . Switch }
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+ runtimePlatforms : new RuntimePlatform [ ] { RuntimePlatform . Switch , RuntimePlatform . Switch2 }
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) ]
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[ IgnoreGraphicsTest (
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"012-SVL_Check$" ,
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"https://jira.unity3d.com/browse/UUM-70791" ,
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- runtimePlatforms : new RuntimePlatform [ ] { RuntimePlatform . PS4 , RuntimePlatform . PS5 , RuntimePlatform . Switch }
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+ runtimePlatforms : new RuntimePlatform [ ] { RuntimePlatform . PS4 , RuntimePlatform . PS5 , RuntimePlatform . Switch , RuntimePlatform . Switch2 }
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) ]
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public IEnumerator Run ( SceneGraphicsTestCase testCase )
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{
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