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[HDRP] Opening the first room of HDRP Template (#8156)
* update meshes * adding ocean * missing meta * tweaking global asset * update lighting * lighting * quality levels * Crank down the fog slightly * Adding prototype meshes and materials * update * lighting * proper lighting * Collider * reflection probe and water material * adding SSR on transparent for high levels. * unity logo * clean * minor adjustements * Added finished Pier * Added leaves on pier * Pier fixes * Added gap to pier for door drain * clean scene and add colliders pier * collider on main room * Lighting * material duplicate * Ocean layer and mask and water decals * fixing tile issue * static pier and ssr on transparent * reflections probe * baking set for some reasons * water decal current * proper amplitude * minor project settings * lighting * lighting again * include pier in room1 volume * reflection probe --------- Co-authored-by: Valentin.H <[email protected]>
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com.unity.template-hd/.multitool

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com.unity.template-hd/Assets/HDRPDefaultResources/DefaultHDRPAsset.asset

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