|         *Variance Clamp Scale* | Set the size of the color volume Unity uses to find nearby pixels when the color history is incorrect or unavailable. To do this, the clamp limits how much a pixel's color can vary from the color of the pixels that surround it.<br/><br/>Lower values can reduce ghosting, but produce more flickering. Higher values reduce flickering, but are prone to blur and ghosting.<br/><br/>This property only appears when you select **Temporal Anti-aliasing (TAA)** from the **Anti-aliasing** drop-down and enable **Show Additional Properties** in the Inspector. |
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