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Copy file name to clipboardExpand all lines: Packages/com.unity.render-pipelines.high-definition/Runtime/RenderPipeline/HDRenderPipelineAsset.DefaultResources.cs
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@@ -53,10 +53,10 @@ public partial class HDRenderPipelineAsset
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#region SpeedTree
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/// <summary>HDRP default speed tree v8 shader</summary>
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