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[HDRP Templates] Updating active input handler and bumping both HDRP Sample Versions (#8027)
* Update HDRP Sample to 16.0.6 and set Input System as default handler * Update HDRP Blank to use Input System as Active Handler and bump to 17.0.1 * Revert "Update HDRP Sample to 16.0.6 and set Input System as default handler" This reverts commit 4ef93f0. * Fix wrong changes in manifest
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com.unity.template-hd/Packages/com.unity.template.hd/CHANGELOG.md

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The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/)
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and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html).
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## [16.0.6] - 2024-01-31
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### Changed
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- Updated input system version
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- Changed active input handler to Input System
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## [16.0.5] - 2023-11-15
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com.unity.template-hd/Packages/com.unity.template.hd/ValidationExceptions.json

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"ErrorExceptions": [
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{
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"ValidationTest": "Primed Library Validation",
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"PackageVersion": "16.0.5"
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"PackageVersion": "16.0.6"
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}
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],
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"WarningExceptions": []

com.unity.template-hd/Packages/com.unity.template.hd/package.json

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{
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"name": "com.unity.template.hd",
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"displayName": "High Definition RP",
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"version": "16.0.5",
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"version": "16.0.6",
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"type": "template",
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"host": "hub",
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"unity": "2023.2",
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"com.unity.collab-proxy": "2.0.5",
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"com.unity.feature.development": "1.0.2",
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"com.unity.cinemachine": "2.9.5",
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"com.unity.inputsystem": "1.6.1",
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"com.unity.inputsystem": "1.8.0-pre.2",
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"com.unity.learn.iet-framework": "3.1.3",
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"com.unity.render-pipelines.high-definition": "16.0.2",
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"com.unity.timeline": "1.8.3",

com.unity.template-hd/Packages/manifest.json

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"com.unity.cinemachine": "2.9.5",
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"com.unity.collab-proxy": "2.0.5",
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"com.unity.feature.development": "1.0.2",
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"com.unity.inputsystem": "1.6.1",
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"com.unity.inputsystem": "1.8.0-pre.2",
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"com.unity.learn.iet-framework": "3.1.3",
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"com.unity.learn.iet-framework.authoring": "1.2.2",
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"com.unity.render-pipelines.high-definition": "16.0.2",

com.unity.template-hd/ProjectSettings/ProjectSettings.asset

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m_VersionCode: 1
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m_VersionName:
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apiCompatibilityLevel: 6
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activeInputHandler: 2
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captureStartupLogs: {}
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activeInputHandler: 1
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windowsGamepadBackendHint: 0
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cloudProjectId:
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framebufferDepthMemorylessMode: 0
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qualitySettingsNames: []

com.unity.template.hdrp-blank/Packages/com.unity.template.hdrp-blank/CHANGELOG.md

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The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/)
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and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html).
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## [17.0.1] - 2024-01-31
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### Changed
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- Set Input System as active input handler
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## [17.0.0] - 2023-11-15
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com.unity.template.hdrp-blank/Packages/com.unity.template.hdrp-blank/ValidationExceptions.json

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"ErrorExceptions": [
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{
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"ValidationTest": "Primed Library Validation",
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"PackageVersion": "17.0.0"
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"PackageVersion": "17.0.1"
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}
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],
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"WarningExceptions": []

com.unity.template.hdrp-blank/Packages/com.unity.template.hdrp-blank/package.json

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{
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"name": "com.unity.template.hdrp-blank",
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"displayName":"3D HDRP",
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"version": "17.0.0",
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"version": "17.0.1",
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"type": "template",
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"host": "hub",
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"unity": "2023.3",

com.unity.template.hdrp-blank/ProjectSettings/ProjectSettings.asset

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qnxGraphicConfPath:
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apiCompatibilityLevel: 6
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captureStartupLogs: {}
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activeInputHandler: 0
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activeInputHandler: 1
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windowsGamepadBackendHint: 0
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cloudProjectId:
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framebufferDepthMemorylessMode: 0

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