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3 | 3 | using System.Linq;
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4 | 4 | using System.Text;
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5 | 5 | using UnityEditor.SceneManagement;
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| 6 | +using UnityEditor.Search; |
6 | 7 | using UnityEngine;
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7 | 8 | using UnityEngine.SceneManagement;
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8 | 9 | using Object = UnityEngine.Object;
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@@ -46,40 +47,43 @@ internal class ReadonlyMaterialConverter : RenderPipelineConverter
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46 | 47 |
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47 | 48 | public override void OnInitialize(InitializeConverterContext ctx, Action callback)
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48 | 49 | {
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49 |
| - var context = Search.SearchService.CreateContext("asset", "urp=convert-readonly a=URPConverterIndex"); |
50 |
| - |
51 |
| - Search.SearchService.Request(context, (c, items) => |
52 |
| - { |
53 |
| - // we're going to do this step twice in order to get them ordered, but it should be fast |
54 |
| - var orderedRequest = items.OrderBy(req => |
| 50 | + Search.SearchService.Request |
| 51 | + ( |
| 52 | + Search.SearchService.CreateContext("asset", "urp=convert-readonly a=URPConverterIndex"), |
| 53 | + (searchContext, items) => |
55 | 54 | {
|
56 |
| - GlobalObjectId.TryParse(req.id, out var gid); |
57 |
| - return gid.assetGUID; |
58 |
| - }); |
| 55 | + // we're going to do this step twice in order to get them ordered, but it should be fast |
| 56 | + var orderedRequest = items.OrderBy(req => |
| 57 | + { |
| 58 | + GlobalObjectId.TryParse(req.id, out var gid); |
| 59 | + return gid.assetGUID; |
| 60 | + }); |
59 | 61 |
|
60 |
| - foreach (var r in orderedRequest) |
61 |
| - { |
62 |
| - if (r == null || !GlobalObjectId.TryParse(r.id, out var gid)) |
| 62 | + foreach (var r in orderedRequest) |
63 | 63 | {
|
64 |
| - continue; |
65 |
| - } |
| 64 | + if (string.IsNullOrEmpty(r?.id) || |
| 65 | + !GlobalObjectId.TryParse(r.id, out var gid)) |
| 66 | + { |
| 67 | + continue; |
| 68 | + } |
66 | 69 |
|
67 |
| - var label = r.provider.fetchLabel(r, r.context); |
68 |
| - var description = r.provider.fetchDescription(r, r.context); |
| 70 | + var label = r.provider.fetchLabel(r, r.context); |
| 71 | + var description = r.provider.fetchDescription(r, r.context); |
69 | 72 |
|
70 |
| - var item = new ConverterItemDescriptor() |
71 |
| - { |
72 |
| - name = description.Split('/').Last().Split('.').First(), |
73 |
| - info = $"{label}", |
74 |
| - }; |
75 |
| - guids.Add(gid.ToString()); |
| 73 | + var item = new ConverterItemDescriptor() |
| 74 | + { |
| 75 | + name = description.Split('/').Last().Split('.').First(), |
| 76 | + info = $"{label}", |
| 77 | + }; |
| 78 | + guids.Add(gid.ToString()); |
76 | 79 |
|
77 |
| - ctx.AddAssetToConvert(item); |
78 |
| - } |
| 80 | + ctx.AddAssetToConvert(item); |
| 81 | + } |
79 | 82 |
|
80 |
| - callback.Invoke(); |
81 |
| - }); |
82 |
| - context?.Dispose(); |
| 83 | + callback.Invoke(); |
| 84 | + searchContext?.Dispose(); |
| 85 | + } |
| 86 | + ); |
83 | 87 | }
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84 | 88 |
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85 | 89 | public override void OnRun(ref RunItemContext ctx)
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