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Merge pull request #8025 from Unity-Technologies/ci/update-windows-images
2 parents 773b198 + 58e2e8a commit e6de91f

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-47
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.yamato/config/__shared.metafile

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.yamato/config/postprocessing.metafile

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.yamato/config/urp_template.metafile

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.yamato/postprocessing-win-dx11.yml

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name: PostProcessing on Win_DX11_playmode_mono_Linear on version trunk
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agent:
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type: Unity::VM::GPU
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variables:
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name: PostProcessing on Win_DX11_Standalone_mono_Linear on version trunk
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name: Build PostProcessing on Win_DX11_mono_Linear_Standalone_build_Player on version trunk
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CACHE_ARGS: '{{cache.flags}}'
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name: PostProcessing on Win_DX11_playmode_mono_Linear on version CUSTOM-REVISION
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name: PostProcessing on Win_DX11_Standalone_mono_Linear on version CUSTOM-REVISION
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name: Build PostProcessing on Win_DX11_mono_Linear_Standalone_build_Player on version CUSTOM-REVISION
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.yamato/postprocessing-win-dx12.yml

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name: PostProcessing on Win_DX12_playmode_mono_Linear on version trunk
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name: PostProcessing on Win_DX12_Standalone_mono_Linear on version trunk
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CACHE_ARGS: '{{cache.flags}}'
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name: PostProcessing on Win_DX12_playmode_mono_Linear on version CUSTOM-REVISION
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name: PostProcessing on Win_DX12_Standalone_mono_Linear on version CUSTOM-REVISION
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name: Build PostProcessing on Win_DX12_mono_Linear_Standalone_build_Player on version CUSTOM-REVISION
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.yamato/postprocessing-win-vulkan.yml

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CACHE_ARGS: '{{cache.flags}}'
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.yamato/urp_template-win-dx11.yml

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.yamato/urp_template-win-dx12.yml

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name: URP_Template on Win_DX12_Standalone_mono_Linear on version trunk
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name: Build URP_Template on Win_DX12_mono_Linear_Standalone_build_Player on version CUSTOM-REVISION
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.yamato/urp_template-win-vulkan.yml

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CACHE_ARGS: '{{cache.flags}}'
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name: Build URP_Template on Win_Vulkan_mono_Linear_Standalone_build_Player on version CUSTOM-REVISION
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