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markg-unityEvergreen
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DOCG-7470 Accessibility improvements
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Packages/com.unity.render-pipelines.high-definition/Documentation~/diffusion-profile-reference.md

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@@ -43,8 +43,8 @@ The following image shows the effect of dual lobes on a human face model, with *
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The following image shows the effect of increasing **Diffuse Shading Power** on a human face model.
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<canvas class="image-comparison" role="img" aria-label="The front view of a head. When Diffuse Shading Power is increased from 1 to 1.9, the head looks less flat and has deeper shadows.">
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<img src="Images/profile_diffuse_power.jpg" title="">
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<img src="Images/profile_diffuse_power-2.jpg" title="">
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<img src="Images/profile_diffuse_power.jpg" title="Diffuse Shading Power: 1.9">
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<img src="Images/profile_diffuse_power-2.jpg" title="Diffuse Shading Power: 1">
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</canvas>
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<br />Drag the slider to compare the images.
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