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arnaudcarreEvergreen
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[content automatically redacted] touching PlatformDependent folder
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Packages/com.unity.render-pipelines.core/ShaderLibrary/UnityDOTSInstancing.hlsl

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@@ -212,7 +212,7 @@ struct DOTSVisibleData
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// detected as an "instancing cbuffer" by some platforms that use string matching
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// to detect this.
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CBUFFER_START(UnityInstancingDOTS_InstanceVisibility)
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DOTSVisibleData unity_DOTSVisibleInstances[256]; // warning: if you change this value you should also change kBRGVisibilityGLESMaxElementCount in c++ code base
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DOTSVisibleData unity_DOTSVisibleInstances[256]; // warning: if you change this value you should also change kBRGVisibilityUBOShaderArraySize in c++ code base
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CBUFFER_END
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// Keep these in sync with SRP Batcher DOTSInstancingFlags

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