11# Auto-generated by Recipe Engine, do not modify manually.
22
3- # InputSystem-MobileFunctionalBuildJobs - 2021.3 - Android
4- inputsystem-mobilefunctionalbuildjobs_-_2021_3_-_android :
5- name : InputSystem-MobileFunctionalBuildJobs - 2021.3 - Android
3+ # InputSystem-MobileFunctionalBuildJobs - 2021.3 - Android - il2cpp
4+ inputsystem-mobilefunctionalbuildjobs_-_2021_3_-_android_-_il2cpp :
5+ name : InputSystem-MobileFunctionalBuildJobs - 2021.3 - Android - il2cpp
66 agent :
77 image : package-ci/win10:default
88 type : Unity::VM
99 flavor : b1.xlarge
1010 commands :
11- - command : unity-downloader-cli -u 2021.3/staging -c Editor -c Android --fast --wait
11+ - command : unity-downloader-cli -u 2021.3/staging -c Editor -c Android --fast --wait
12+ - command : |-
13+ set ANDROID_DEVICE_CONNECTION=%BOKKEN_DEVICE_IP%
14+ UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=playmode --platform=android --category=!Performance --scripting-backend=il2cpp --clean-library --reruncount=1 --clean-library-on-rerun --build-only --player-save-path=build/players --artifacts-path=build/logs
15+ after :
16+ - command : .yamato\generated-scripts\infrastructure-instability-detection-win.cmd
17+ artifacts :
18+ logs :
19+ paths :
20+ - build/logs/**/*
21+ players :
22+ paths :
23+ - build/players/**/*
24+
25+ # InputSystem-MobileFunctionalBuildJobs - 2021.3 - Android - mono
26+ inputsystem-mobilefunctionalbuildjobs_-_2021_3_-_android_-_mono :
27+ name : InputSystem-MobileFunctionalBuildJobs - 2021.3 - Android - mono
28+ agent :
29+ image : package-ci/win10:default
30+ type : Unity::VM
31+ flavor : b1.xlarge
32+ commands :
33+ - command : unity-downloader-cli -u 2021.3/staging -c Editor -c Android --fast --wait
1234 - command : |-
1335 set ANDROID_DEVICE_CONNECTION=%BOKKEN_DEVICE_IP%
1436 UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=playmode --platform=android --category=!Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --player-save-path=build/players --artifacts-path=build/logs
@@ -30,7 +52,7 @@ inputsystem-mobilefunctionalbuildjobs_-_2021_3_-_ios:
3052 type : Unity::VM::osx
3153 flavor : m1.mac
3254 commands :
33- - command : unity-downloader-cli -u 2021.3/staging -c Editor -c iOS --fast --wait
55+ - command : unity-downloader-cli -u 2021.3/staging -c Editor -c iOS --fast --wait
3456 - command : UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --platform=ios --category=!Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --player-save-path=build/players --artifacts-path=build/logs
3557 after :
3658 - command : bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh
@@ -50,7 +72,7 @@ inputsystem-mobilefunctionalbuildjobs_-_2021_3_-_tvos:
5072 type : Unity::VM::osx
5173 flavor : m1.mac
5274 commands :
53- - command : unity-downloader-cli -u 2021.3/staging -c Editor -c AppleTV --fast --wait
75+ - command : unity-downloader-cli -u 2021.3/staging -c Editor -c AppleTV --fast --wait
5476 - command : UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --platform=undefined --category=!Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --player-save-path=build/players --artifacts-path=build/logs
5577 after :
5678 - command : bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh
@@ -62,15 +84,37 @@ inputsystem-mobilefunctionalbuildjobs_-_2021_3_-_tvos:
6284 paths :
6385 - build/players/**/*
6486
65- # InputSystem-MobileFunctionalBuildJobs - 2022.3 - Android
66- inputsystem-mobilefunctionalbuildjobs_-_2022_3_-_android :
67- name : InputSystem-MobileFunctionalBuildJobs - 2022.3 - Android
87+ # InputSystem-MobileFunctionalBuildJobs - 2022.3 - Android - il2cpp
88+ inputsystem-mobilefunctionalbuildjobs_-_2022_3_-_android_-_il2cpp :
89+ name : InputSystem-MobileFunctionalBuildJobs - 2022.3 - Android - il2cpp
6890 agent :
6991 image : package-ci/win10:default
7092 type : Unity::VM
7193 flavor : b1.xlarge
7294 commands :
73- - command : unity-downloader-cli -u 2022.3/staging -c Editor -c Android --fast --wait
95+ - command : unity-downloader-cli -u 2022.3/staging -c Editor -c Android --fast --wait
96+ - command : |-
97+ set ANDROID_DEVICE_CONNECTION=%BOKKEN_DEVICE_IP%
98+ UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=playmode --platform=android --category=!Performance --scripting-backend=il2cpp --clean-library --reruncount=1 --clean-library-on-rerun --build-only --player-save-path=build/players --artifacts-path=build/logs
99+ after :
100+ - command : .yamato\generated-scripts\infrastructure-instability-detection-win.cmd
101+ artifacts :
102+ logs :
103+ paths :
104+ - build/logs/**/*
105+ players :
106+ paths :
107+ - build/players/**/*
108+
109+ # InputSystem-MobileFunctionalBuildJobs - 2022.3 - Android - mono
110+ inputsystem-mobilefunctionalbuildjobs_-_2022_3_-_android_-_mono :
111+ name : InputSystem-MobileFunctionalBuildJobs - 2022.3 - Android - mono
112+ agent :
113+ image : package-ci/win10:default
114+ type : Unity::VM
115+ flavor : b1.xlarge
116+ commands :
117+ - command : unity-downloader-cli -u 2022.3/staging -c Editor -c Android --fast --wait
74118 - command : |-
75119 set ANDROID_DEVICE_CONNECTION=%BOKKEN_DEVICE_IP%
76120 UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=playmode --platform=android --category=!Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --player-save-path=build/players --artifacts-path=build/logs
@@ -92,7 +136,7 @@ inputsystem-mobilefunctionalbuildjobs_-_2022_3_-_ios:
92136 type : Unity::VM::osx
93137 flavor : m1.mac
94138 commands :
95- - command : unity-downloader-cli -u 2022.3/staging -c Editor -c iOS --fast --wait
139+ - command : unity-downloader-cli -u 2022.3/staging -c Editor -c iOS --fast --wait
96140 - command : UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --platform=ios --category=!Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --player-save-path=build/players --artifacts-path=build/logs
97141 after :
98142 - command : bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh
@@ -112,7 +156,7 @@ inputsystem-mobilefunctionalbuildjobs_-_2022_3_-_tvos:
112156 type : Unity::VM::osx
113157 flavor : m1.mac
114158 commands :
115- - command : unity-downloader-cli -u 2022.3/staging -c Editor -c AppleTV --fast --wait
159+ - command : unity-downloader-cli -u 2022.3/staging -c Editor -c AppleTV --fast --wait
116160 - command : UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --platform=undefined --category=!Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --player-save-path=build/players --artifacts-path=build/logs
117161 after :
118162 - command : bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh
@@ -124,15 +168,37 @@ inputsystem-mobilefunctionalbuildjobs_-_2022_3_-_tvos:
124168 paths :
125169 - build/players/**/*
126170
127- # InputSystem-MobileFunctionalBuildJobs - 6000.0 - Android
128- inputsystem-mobilefunctionalbuildjobs_-_6000_0_-_android :
129- name : InputSystem-MobileFunctionalBuildJobs - 6000.0 - Android
171+ # InputSystem-MobileFunctionalBuildJobs - 6000.0 - Android - il2cpp
172+ inputsystem-mobilefunctionalbuildjobs_-_6000_0_-_android_-_il2cpp :
173+ name : InputSystem-MobileFunctionalBuildJobs - 6000.0 - Android - il2cpp
130174 agent :
131175 image : package-ci/win10:default
132176 type : Unity::VM
133177 flavor : b1.xlarge
134178 commands :
135- - command : unity-downloader-cli -u 6000.0/staging -c Editor -c Android --fast --wait
179+ - command : unity-downloader-cli -u 6000.0/staging -c Editor -c Android --fast --wait
180+ - command : |-
181+ set ANDROID_DEVICE_CONNECTION=%BOKKEN_DEVICE_IP%
182+ UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=playmode --platform=android --category=!Performance --scripting-backend=il2cpp --clean-library --reruncount=1 --clean-library-on-rerun --build-only --player-save-path=build/players --artifacts-path=build/logs
183+ after :
184+ - command : .yamato\generated-scripts\infrastructure-instability-detection-win.cmd
185+ artifacts :
186+ logs :
187+ paths :
188+ - build/logs/**/*
189+ players :
190+ paths :
191+ - build/players/**/*
192+
193+ # InputSystem-MobileFunctionalBuildJobs - 6000.0 - Android - mono
194+ inputsystem-mobilefunctionalbuildjobs_-_6000_0_-_android_-_mono :
195+ name : InputSystem-MobileFunctionalBuildJobs - 6000.0 - Android - mono
196+ agent :
197+ image : package-ci/win10:default
198+ type : Unity::VM
199+ flavor : b1.xlarge
200+ commands :
201+ - command : unity-downloader-cli -u 6000.0/staging -c Editor -c Android --fast --wait
136202 - command : |-
137203 set ANDROID_DEVICE_CONNECTION=%BOKKEN_DEVICE_IP%
138204 UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=playmode --platform=android --category=!Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --player-save-path=build/players --artifacts-path=build/logs
@@ -154,7 +220,7 @@ inputsystem-mobilefunctionalbuildjobs_-_6000_0_-_ios:
154220 type : Unity::VM::osx
155221 flavor : m1.mac
156222 commands :
157- - command : unity-downloader-cli -u 6000.0/staging -c Editor -c iOS --fast --wait
223+ - command : unity-downloader-cli -u 6000.0/staging -c Editor -c iOS --fast --wait
158224 - command : UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --platform=ios --category=!Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --player-save-path=build/players --artifacts-path=build/logs
159225 after :
160226 - command : bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh
@@ -174,7 +240,7 @@ inputsystem-mobilefunctionalbuildjobs_-_6000_0_-_tvos:
174240 type : Unity::VM::osx
175241 flavor : m1.mac
176242 commands :
177- - command : unity-downloader-cli -u 6000.0/staging -c Editor -c AppleTV --fast --wait
243+ - command : unity-downloader-cli -u 6000.0/staging -c Editor -c AppleTV --fast --wait
178244 - command : UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --platform=undefined --category=!Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --player-save-path=build/players --artifacts-path=build/logs
179245 after :
180246 - command : bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh
@@ -186,15 +252,37 @@ inputsystem-mobilefunctionalbuildjobs_-_6000_0_-_tvos:
186252 paths :
187253 - build/players/**/*
188254
189- # InputSystem-MobileFunctionalBuildJobs - 6000.2 - Android
190- inputsystem-mobilefunctionalbuildjobs_-_6000_2_-_android :
191- name : InputSystem-MobileFunctionalBuildJobs - 6000.2 - Android
255+ # InputSystem-MobileFunctionalBuildJobs - 6000.2 - Android - il2cpp
256+ inputsystem-mobilefunctionalbuildjobs_-_6000_2_-_android_-_il2cpp :
257+ name : InputSystem-MobileFunctionalBuildJobs - 6000.2 - Android - il2cpp
258+ agent :
259+ image : package-ci/win10:default
260+ type : Unity::VM
261+ flavor : b1.xlarge
262+ commands :
263+ - command : unity-downloader-cli -u 6000.2/staging -c Editor -c Android --fast --wait
264+ - command : |-
265+ set ANDROID_DEVICE_CONNECTION=%BOKKEN_DEVICE_IP%
266+ UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=playmode --platform=android --category=!Performance --scripting-backend=il2cpp --clean-library --reruncount=1 --clean-library-on-rerun --build-only --player-save-path=build/players --artifacts-path=build/logs
267+ after :
268+ - command : .yamato\generated-scripts\infrastructure-instability-detection-win.cmd
269+ artifacts :
270+ logs :
271+ paths :
272+ - build/logs/**/*
273+ players :
274+ paths :
275+ - build/players/**/*
276+
277+ # InputSystem-MobileFunctionalBuildJobs - 6000.2 - Android - mono
278+ inputsystem-mobilefunctionalbuildjobs_-_6000_2_-_android_-_mono :
279+ name : InputSystem-MobileFunctionalBuildJobs - 6000.2 - Android - mono
192280 agent :
193281 image : package-ci/win10:default
194282 type : Unity::VM
195283 flavor : b1.xlarge
196284 commands :
197- - command : unity-downloader-cli -u 6000.2/staging -c Editor -c Android --fast --wait
285+ - command : unity-downloader-cli -u 6000.2/staging -c Editor -c Android --fast --wait
198286 - command : |-
199287 set ANDROID_DEVICE_CONNECTION=%BOKKEN_DEVICE_IP%
200288 UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=playmode --platform=android --category=!Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --player-save-path=build/players --artifacts-path=build/logs
@@ -216,7 +304,7 @@ inputsystem-mobilefunctionalbuildjobs_-_6000_2_-_ios:
216304 type : Unity::VM::osx
217305 flavor : m1.mac
218306 commands :
219- - command : unity-downloader-cli -u 6000.2/staging -c Editor -c iOS --fast --wait
307+ - command : unity-downloader-cli -u 6000.2/staging -c Editor -c iOS --fast --wait
220308 - command : UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --platform=ios --category=!Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --player-save-path=build/players --artifacts-path=build/logs
221309 after :
222310 - command : bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh
@@ -236,7 +324,7 @@ inputsystem-mobilefunctionalbuildjobs_-_6000_2_-_tvos:
236324 type : Unity::VM::osx
237325 flavor : m1.mac
238326 commands :
239- - command : unity-downloader-cli -u 6000.2/staging -c Editor -c AppleTV --fast --wait
327+ - command : unity-downloader-cli -u 6000.2/staging -c Editor -c AppleTV --fast --wait
240328 - command : UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --platform=undefined --category=!Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --player-save-path=build/players --artifacts-path=build/logs
241329 after :
242330 - command : bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh
@@ -248,15 +336,37 @@ inputsystem-mobilefunctionalbuildjobs_-_6000_2_-_tvos:
248336 paths :
249337 - build/players/**/*
250338
251- # InputSystem-MobileFunctionalBuildJobs - 6000.3 - Android
252- inputsystem-mobilefunctionalbuildjobs_-_6000_3_-_android :
253- name : InputSystem-MobileFunctionalBuildJobs - 6000.3 - Android
339+ # InputSystem-MobileFunctionalBuildJobs - 6000.3 - Android - il2cpp
340+ inputsystem-mobilefunctionalbuildjobs_-_6000_3_-_android_-_il2cpp :
341+ name : InputSystem-MobileFunctionalBuildJobs - 6000.3 - Android - il2cpp
342+ agent :
343+ image : package-ci/win10:default
344+ type : Unity::VM
345+ flavor : b1.xlarge
346+ commands :
347+ - command : unity-downloader-cli -u trunk -c Editor -c Android --fast --wait
348+ - command : |-
349+ set ANDROID_DEVICE_CONNECTION=%BOKKEN_DEVICE_IP%
350+ UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=playmode --platform=android --category=!Performance --scripting-backend=il2cpp --clean-library --reruncount=1 --clean-library-on-rerun --build-only --player-save-path=build/players --artifacts-path=build/logs
351+ after :
352+ - command : .yamato\generated-scripts\infrastructure-instability-detection-win.cmd
353+ artifacts :
354+ logs :
355+ paths :
356+ - build/logs/**/*
357+ players :
358+ paths :
359+ - build/players/**/*
360+
361+ # InputSystem-MobileFunctionalBuildJobs - 6000.3 - Android - mono
362+ inputsystem-mobilefunctionalbuildjobs_-_6000_3_-_android_-_mono :
363+ name : InputSystem-MobileFunctionalBuildJobs - 6000.3 - Android - mono
254364 agent :
255365 image : package-ci/win10:default
256366 type : Unity::VM
257367 flavor : b1.xlarge
258368 commands :
259- - command : unity-downloader-cli -u trunk -c Editor -c Android --fast --wait
369+ - command : unity-downloader-cli -u trunk -c Editor -c Android --fast --wait
260370 - command : |-
261371 set ANDROID_DEVICE_CONNECTION=%BOKKEN_DEVICE_IP%
262372 UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=playmode --platform=android --category=!Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --player-save-path=build/players --artifacts-path=build/logs
@@ -278,7 +388,7 @@ inputsystem-mobilefunctionalbuildjobs_-_6000_3_-_ios:
278388 type : Unity::VM::osx
279389 flavor : m1.mac
280390 commands :
281- - command : unity-downloader-cli -u trunk -c Editor -c iOS --fast --wait
391+ - command : unity-downloader-cli -u trunk -c Editor -c iOS --fast --wait
282392 - command : UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --platform=ios --category=!Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --player-save-path=build/players --artifacts-path=build/logs
283393 after :
284394 - command : bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh
@@ -298,7 +408,7 @@ inputsystem-mobilefunctionalbuildjobs_-_6000_3_-_tvos:
298408 type : Unity::VM::osx
299409 flavor : m1.mac
300410 commands :
301- - command : unity-downloader-cli -u trunk -c Editor -c AppleTV --fast --wait
411+ - command : unity-downloader-cli -u trunk -c Editor -c AppleTV --fast --wait
302412 - command : UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --platform=undefined --category=!Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --player-save-path=build/players --artifacts-path=build/logs
303413 after :
304414 - command : bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh
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