Skip to content

Commit 0bc5fb1

Browse files
Update Packages/com.unity.inputsystem/Documentation~/ActionBindings.md
Co-authored-by: João Freire <[email protected]>
1 parent 644fb2e commit 0bc5fb1

File tree

1 file changed

+1
-1
lines changed

1 file changed

+1
-1
lines changed

Packages/com.unity.inputsystem/Documentation~/ActionBindings.md

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -466,7 +466,7 @@ You can override aspects of any Binding at run-time non-destructively. Specific
466466
|Property|Override|Description|
467467
|--------|--------|-----------|
468468
|[`path`](../api/UnityEngine.InputSystem.InputBinding.html#UnityEngine_InputSystem_InputBinding_path)|[`overridePath`](../api/UnityEngine.InputSystem.InputBinding.html#UnityEngine_InputSystem_InputBinding_overridePath)|Replaces the [Control path](./Controls.md#control-paths) that determines which Control(s) are referenced in the binding. If [`overridePath`](../api/UnityEngine.InputSystem.InputBinding.html#UnityEngine_InputSystem_InputBinding_overridePath) is set to an empty string, the binding is effectively disabled.<br><br>Example: `"<Gamepad>/leftStick"`|
469-
|[`processors`](../api/UnityEngine.InputSystem.InputBinding.html#UnityEngine_InputSystem_InputBinding_processors)|[`overrideProcessors`](../api/UnityEngine.InputSystem.InputBinding.html#UnityEngine_InputSystem_InputBinding_overrideProcessors)|Replaces the [Processors](./UsingProcessors.md) applied to the binding.<br><br>Example: `"invert,normalize(min=0,max=10)"`|
469+
|[`processors`](../api/UnityEngine.InputSystem.InputBinding.html#UnityEngine_InputSystem_InputBinding_processors)|[`overrideProcessors`](../api/UnityEngine.InputSystem.InputBinding.html#UnityEngine_InputSystem_InputBinding_overrideProcessors)|Replaces the [processors](./UsingProcessors.md) applied to the binding.<br><br>Example: `"invert,normalize(min=0,max=10)"`|
470470
|[`interactions`](../api/UnityEngine.InputSystem.InputBinding.html#UnityEngine_InputSystem_InputBinding_interactions)|[`overrideInteractions`](../api/UnityEngine.InputSystem.InputBinding.html#UnityEngine_InputSystem_InputBinding_overrideInteractions)|Replaces the [interactions](./Interactions.md) applied to the binding.<br><br>Example: `"tap(duration=0.5)"`|
471471

472472
> [!NOTE]

0 commit comments

Comments
 (0)