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CHANGE: Bump version to 1.14.2 (#2213)
Co-authored-by: James McGill <[email protected]>
1 parent 23e316a commit 0ede4ed

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-15
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.yamato/config.metadata

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@@ -9,7 +9,7 @@ editors:
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- version: 6000.2
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run_tvos: false
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- version: trunk
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run_tvos: false
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run_tvos: false
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utr_install_win: curl -s https://artifactory.prd.it.unity3d.com/artifactory/unity-tools-local/utr-standalone/utr.bat --output utr.bat
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utr_install_nix: curl -s https://artifactory.prd.it.unity3d.com/artifactory/unity-tools-local/utr-standalone/utr --output utr && chmod +x utr
@@ -57,18 +57,18 @@ platforms_nix:
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installscript: unity-downloader-cli -c editor -c StandaloneSupport-IL2CPP --wait --fast -u
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- name: linux
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type: Unity::VM
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image: package-ci/ubuntu-20.04:v4.50.0
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image: package-ci/ubuntu-20.04:v4
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flavor: b1.large
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instabilities_run: sh ./run_standalone_instability_detection-latest.sh ubuntu 0.5.1 || exit 0
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- name: linux_standalone
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type: Unity::VM
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image: package-ci/ubuntu-20.04:v4.50.0
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image: package-ci/ubuntu-20.04:v4
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flavor: b1.large
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instabilities_run: sh ./run_standalone_instability_detection-latest.sh ubuntu 0.5.1 || exit 0
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runtime: StandaloneLinux64
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- name: linux_standalone_il2cpp
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type: Unity::VM
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image: package-ci/ubuntu-20.04:v4.50.0
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image: package-ci/ubuntu-20.04:v4
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flavor: b1.large
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instabilities_run: sh ./run_standalone_instability_detection-latest.sh ubuntu 0.5.1 || exit 0
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runtime: StandaloneLinux64
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- name: mono
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- name: il2cpp
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ios_and_tvos_macos_bokken_image: package-ci/macos-13:v4.50.0
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ios_and_tvos_macos_bokken_image: package-ci/macos-13:v4
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test_category:
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- name: performance

Assets/Samples/InGameHints/InGameHintsActions.cs

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//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was auto-generated by com.unity.inputsystem:InputActionCodeGenerator
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// version 1.15.0
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// version 1.14.2
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// from Assets/Samples/InGameHints/InGameHintsActions.inputactions
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//
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// Changes to this file may cause incorrect behavior and will be lost if

Assets/Samples/SimpleDemo/SimpleControls.cs

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//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was auto-generated by com.unity.inputsystem:InputActionCodeGenerator
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// version 1.15.0
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// version 1.14.2
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// from Assets/Samples/SimpleDemo/SimpleControls.inputactions
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//
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// Changes to this file may cause incorrect behavior and will be lost if

Assets/Tests/InputSystem/InputActionCodeGeneratorActions.cs

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//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was auto-generated by com.unity.inputsystem:InputActionCodeGenerator
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// version 1.15.0
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// version 1.14.2
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// from Assets/Tests/InputSystem/InputActionCodeGeneratorActions.inputactions
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//
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// Changes to this file may cause incorrect behavior and will be lost if

Packages/com.unity.inputsystem/InputSystem/AssemblyInfo.cs

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// Keep this in sync with "Packages/com.unity.inputsystem/package.json".
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// NOTE: Unfortunately, System.Version doesn't use semantic versioning so we can't include
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// "-preview" suffixes here.
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internal const string kAssemblyVersion = "1.15.0";
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internal const string kDocUrl = "https://docs.unity3d.com/Packages/com.unity.inputsystem@1.15";
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internal const string kAssemblyVersion = "1.14.2";
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internal const string kDocUrl = "https://docs.unity3d.com/Packages/com.unity.inputsystem@1.14";
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}
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}

Packages/com.unity.inputsystem/InputSystem/Devices/Precompiled/FastKeyboard.cs

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//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was auto-generated by com.unity.inputsystem:InputLayoutCodeGenerator
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// version 1.15.0
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// version 1.14.2
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// from "Keyboard" layout
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//
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// Changes to this file may cause incorrect behavior and will be lost if

Packages/com.unity.inputsystem/InputSystem/Devices/Precompiled/FastMouse.cs

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//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was auto-generated by com.unity.inputsystem:InputLayoutCodeGenerator
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// version 1.15.0
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// version 1.14.2
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// from "Mouse" layout
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//
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// Changes to this file may cause incorrect behavior and will be lost if

Packages/com.unity.inputsystem/InputSystem/Devices/Precompiled/FastTouchscreen.cs

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//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was auto-generated by com.unity.inputsystem:InputLayoutCodeGenerator
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// version 1.15.0
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// version 1.14.2
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// from "Touchscreen" layout
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//
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// Changes to this file may cause incorrect behavior and will be lost if

Packages/com.unity.inputsystem/Tests/TestFixture/AssemblyInfo.cs

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// Keep this in sync with "Packages/com.unity.inputsystem/package.json".
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// NOTE: Unfortunately, System.Version doesn't use semantic versioning so we can't include
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// "-preview" suffixes here.
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[assembly: AssemblyVersion("1.15.0")]
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[assembly: AssemblyVersion("1.14.2")]
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[assembly: InternalsVisibleTo("Unity.InputSystem.Tests.Editor")]
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[assembly: InternalsVisibleTo("Unity.InputSystem.Tests")]
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[assembly: InternalsVisibleTo("Unity.InputSystem.IntegrationTests")]

Packages/com.unity.inputsystem/package.json

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{
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"name": "com.unity.inputsystem",
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"displayName": "Input System",
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"version": "1.15.0",
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"version": "1.14.2",
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"unity": "2021.3",
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"description": "A new input system which can be used as a more extensible and customizable alternative to Unity's classic input system in UnityEngine.Input.",
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"keywords": [

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